Skip to content

6. Rules

Secrets Within the Compound has only four general rules, but it’s important to follow them to help maintain the integrity of the game and to make sure everyone has a good time.

  1. This is a game of deceit. Unless otherwise specified, you may say whatever you want and pretend to use any abilities, even if they don’t belong to your role or characteristic. One major exception to this rule is that during the night phase, you may not discuss specific details of the current game with other players. It is also very important to remember that some players may be uncomfortable with lying or being lied to, and may have issues with being gaslighted, so it is the job of the Narrator to help ensure a healthy game environment where all people understand the principles of the game and can enjoy themselves without being bullied.
  2. Players are never eliminated from the game, even if their characters die. Dead players may still talk and discuss with other players, but they can not vote or nominate other players for dismissal, unless otherwise specified.
  3. No meta-gaming. No talking, texting, or messaging, with players outside of any official or agreed upon forms of communication.
  4. Do not interrupt the Narrator, and make sure to listen to what they say. Ultimately, they have the final say in all rulings.